The original creator of the series, Kumo Kagyu, is in charge of the original concept and series composition, while the main character designs are being handled by Noboru Kannatsuki, who also worked on the original series.
The game will be a Tactical RPG, in keeping with the style of ‘Goblin Slayer’ where players will have to consider the positioning of their units on the battlefield, as well as the strengths and weaknesses of both allied and enemy units.
Features
The game will feature a new story set in Four-Cornered World, with original characters.
Though your roads may never cross again, are there those you yearn to meet once more?
If the chance to reunite were to arise, what would you be willing to sacrifice?
The heroine of this work is a young girl who takes over the operation of the adventurer’s guild in place of her deceased father, the lord, and becomes the guild master in a remote land, while also actively participating as an adventurer herself.