Inspired by racers like Rollcage and Wipeout, GRIP is a new IP for a new generation. Having launched in late 2018, GRIP went on to to impress gamers with its gravity defying driving and chaotic gameplay.
A return to the hardcore combat scene of the 90’s, bristling with heavy weapons and packing ferocious speed, the game is an intense, sensory feast. With a solid community and player numbers continually growing, GRIP has seen a huge amount of content and updates since launch, with constant optimisation, new tracks, new cars and new playing modes having already been introduced.
In early 2019 the team gave players AirBlades, a game changer introduced to wipeout the competition. Bringing in a whole new vehicle class, and uniting two racing genres from a previous gaming era for the first time. Anti-grav racers called ‘AirBlades’, powered by an Element 115 anti-gravity engine, fight against the aggressive wheel based mechanical monsters called Rollers that launched with GRIP. With both classes able to flip on any side and choose their own path, these vehicles are not defined by the laws of gravity.